operator == method
- @override
The equality operator.
The default behavior for all Objects is to return true if and
only if this
and other
are the same object.
Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:
-
Total: It must return a boolean for all arguments. It should never throw or return
null
. -
Reflexive: For all objects
o
,o == o
must be true. -
Symmetric: For all objects
o1
ando2
,o1 == o2
ando2 == o1
must either both be true, or both be false. -
Transitive: For all objects
o1
,o2
, ando3
, ifo1 == o2
ando2 == o3
are true, theno1 == o3
must be true.
The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.
If a subclass overrides the equality operator it should override the hashCode method as well to maintain consistency.
Implementation
@override
bool operator ==(dynamic other) {
if (identical(this, other))
return true;
return other is TextStyle
&& other._fontFamily == _fontFamily
&& other._fontSize == _fontSize
&& other._letterSpacing == _letterSpacing
&& other._wordSpacing == _wordSpacing
&& other._height == _height
&& other._decorationThickness == _decorationThickness
&& other._locale == _locale
&& other._background == _background
&& other._foreground == _foreground
&& _listEquals<int>(other._encoded, _encoded)
&& _listEquals<Shadow>(other._shadows, _shadows)
&& _listEquals<String>(other._fontFamilyFallback, _fontFamilyFallback)
&& _listEquals<FontFeature>(other._fontFeatures, _fontFeatures);
}