ShaderMaskEngineLayer class

An opaque handle to a shader mask engine layer.

Instances of this class are created by SceneBuilder.pushShaderMask.

oldLayer parameter in SceneBuilder methods only accepts objects created by the engine. SceneBuilder will throw an AssertionError if you pass it a custom implementation of this class.

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited