Radius class

A radius for either circular or elliptical shapes.

Constructors

Radius.circular(double radius)
Constructs a circular radius. x and y will have the same radius value.
const
Radius.elliptical(double x double y)
Constructs an elliptical radius with the given radii.
const

Properties

hashCode → int
The hash code for this object. [...]
read-only, override
x → double
The radius value on the horizontal axis.
final
y → double
The radius value on the vertical axis.
final
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

toString() → String
Returns a string representation of this object.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited

Operators

operator %(double operand) → Radius
Modulo (remainder) operator. [...]
operator *(double operand) → Radius
Multiplication operator. [...]
operator +(Radius other) → Radius
Binary addition operator. [...]
operator -(Radius other) → Radius
Binary subtraction operator. [...]
operator /(double operand) → Radius
Division operator. [...]
operator ==(dynamic other) → bool
The equality operator. [...]
override
operator unary-() → Radius
Unary negation operator. [...]
operator ~/(double operand) → Radius
Integer (truncating) division operator. [...]

Static Methods

lerp(Radius a, Radius b, double t) → Radius
Linearly interpolate between two radii. [...]

Constants

zero → const Radius
A radius with x and y values set to zero. [...]
const Radius.circular(0.0)