Codec class
A handle to an image codec.
This class is created by the engine, and should not be instantiated or extended directly.
To obtain an instance of the Codec interface, see instantiateImageCodec.
Properties
- frameCount → int
-
Number of frames in this image.
read-only
- repetitionCount → int
-
Number of times to repeat the animation. [...]
read-only
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
dispose(
) → void - Release the resources used by this object. The object is no longer usable after this method is called.
-
getNextFrame(
) → Future< FrameInfo> - Fetches the next animation frame. [...]
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited